Tuesday, July 9, 2013

First Mouse Control (M.I.C.E) environment

I created the first environment for the project and brought it into the engine.  Achieving the style I am going for... So pretty satisfied with it.  Shiva has internal light-mapping, but I elected not to use it, and burnt the lighting into a texture atlas in Max... So the BG you see is only using a single texture map.  More soon....

No comments:

Post a Comment