Tuesday, July 9, 2013

Using #Shiva3D for this project

Thinking its about time for some updates.  I haven't yet mentioned it but, I am using Shiva 3D for this project.     Since I am doing all the coding, I feel much more at home in Shiva since it uses Lua.  I heard the company is out of business recently so I am a bit worried about issues I might run into when putting the game onto devices... which wont be too long from now.  Guess I'll cross that bridge when I get to it.... :]

No comments:

Post a Comment