Wednesday, December 4, 2013
Cherry Bomber Demo... and other thoughts
I have seen a couple of posts lately where indie devs broke down the stats from their games. I was glad to see these, given I was thinking about publishing this game solo. The articles were informative.... and... a bit depressing. (see here), (here), and (here) Looking at the info though, it seems unlikely my game will be able to compete with the gigantic marketing machines employed by the larger companies.... What to do? I am as of yet unsure, but it seems like if possible finding some VC, or a publisher might be a better option. Given that, a publisher or VC will see potential in this project.
Currently it seems like the indie games space, and maybe games in general is just oversaturated with content. It seems extremely difficult to stand out from the ocean of games out there... At least without backing to help you cut thru the noise... Any body else out there have some insights?